SUGIARTI, Dini; NURULPAIK, Iik; GUSTIANA, Asep Deni. Impact of Quizizz-Based Gamification in Improving Elementary School Students’ Reading Literacy. Indonesian Journal of Education and Social Humanities, [S. l.], v. 3, n. 2, p. 1–16, 2026. DOI: 10.62945/ijesh.v3i2.864. Disponível em: https://journal.mgedukasia.or.id/index.php/ijesh/article/view/864. Acesso em: 6 jul. 2026.